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                                 F A S T R A K
                               vanilla speedmaps
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Date Started            : November 23, 2025
Date Released           : MAP01 - MAP04: December 21, 2025
                          MAP05        : January 12, 2026
Files                   : fastrak.wad
                          fastrak.txt
                          fastrak_furrythief_hivis.wad (map 31)
Authors                 : Tobias Mnch
Website                 : www.kotogoto.com
Email Address           : tobias_muench@gmx.de
Other Files By Author   : Black Sun
                          Hatomo Battles the Yomi Demons
                          Hatomo Battles the Yomi Demons Yet Again
                          Visions of Eternity

Description             : Five speedmaps for Doom 2. This is an ongoing 
                          project. More maps may be added in the future.

Story			: None, just play the maps, lol.

Credits                 : Pablo Dictter for playtesting, feedback and being
                          an awesome human.
                         
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* Information *

- Maps use stock Doom 2 textures and assets only
- Maps are intended for pistol start
- The additional fastrak_furrythief_hivis.wad is the original and more
  detailed version of map03. It requires a limit-removing sourceport as it
  is exceeding the visplane limit. Note that this map is located at map31.
- I edited RSKY1 to make it tile vertically

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* Play Information *

Source Port		: Vanilla compatible (limit removing port recommended)
Game Wad File		: DOOM2
Episode and Level #     : MAP01 - MAP05
Single Player           : Yes
Cooperative 2-4 Player  : Yes (untested)
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* What is included *

New levels              : Yes
New Sounds              : No
New Music               : No
New Graphics            : Not really (only title screen, level names and
                          a vertically tiling RSKY1 edit made by me)
Demos Replaced          : None
Dehacked/BEX Patch      : No
Other                   : UMAPINFO (for automap names and music tracks)


* Construction *

Base                    : New levels from scratch
Editor(s) used          : Ultimate Doom Builder, Slade 3, WhackEd4
Known Bugs              : Some HOM's occur in MAP01.
                          I did my best to fix and prevent visplane overflows
                          and tested the maps in Vanilla and Chocolate Doom.
                          If you still encounter some, let me know.

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* Map List *

MAP01 - "Coin-operated Kid"   - (built/finished November 23, 2025)
MAP02 - "Mixed Reactions"     - (built/finished November 24, 2025)
MAP03 - "Furry Thief"         - (finished November 29, 2025)
MAP04 - "Cute but Guilty"     - (finished December 19, 2025)
MAP05 - "Televisionport"      - (finished January 9, 2026)

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* Mapping Times *

MAP01 - "Coin-operated Kid"   - around 10.5 hours
MAP02 - "Mixed Reactions"     - around 4 hours
MAP03 - "Furry Thief"         - around 11.5 hours (had to rework and simplify
                                the layout due to visplane overflows.
                                The original high-detail version is included
                                as fastrak_furrythief_hivis.wad, which 
                                requires a limit removing port)
MAP04 - "Cute but Guilty"     - around 10.5 hours
MAP05 - "Televisionport"      - around 8 hours

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* Copyright / Permissions *

Authors may NOT use these levels as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

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Avaliable at my website: www.kotogoto.com

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